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GTP_hyper.mp4

Cadillac GTP Concept (2024)

Cadillac GTP Hypercar Concept — Teaser Reveal Animation
Role: Unreal Engine Artist / Animation & Post‑Production
Timeline: Fast‑turnaround teaser for Cadillac Studio Director
Cadillac’s studio director requested a high‑impact teaser animation to introduce the GTP Hypercar Concept, a flagship performance design. Our team was tasked with creating a cinematic reveal that matched the brand’s premium identity and could be deployed quickly for public‑facing use.
What I contributed

  • Collaborated across all stages of production, working hands‑on with my teammates throughout the entire animation process.

  • Built the track environment, ensuring it supported dynamic camera movement and showcased the Hypercar’s form.

  • Rigged, animated, and rendered the vehicle entirely in Unreal Engine, leveraging real‑time workflows for rapid iteration and high visual fidelity.

  • Handled compositing in NukeX, refining lighting, reflections, and motion to achieve a polished final look.

  • Completed post‑processing in Premiere Pro and Audition, shaping the pacing, color, and audio for the final teaser.

Outcome
The Cadillac director was fully satisfied with the final showcase. The teaser became — and remains — the splash screen on the official Cadillac website, serving as the brand’s first impression for the Hypercar Concept. The project demonstrated our team’s ability to deliver premium, real‑time automotive visuals under tight timelines.

You can see it, as well as my other work, like the Cadillac Opulence here:
https://www.cadillac.com/concept-vehicles/exhilaration?msockid=1d15d841443369b11aa4cf4c454d6889



Public Release Notice: This project was officially published by Cadillac through GM’s public channels, allowing it to be shared without violating confidentiality agreements.

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